BreakDown
Breakdown is a fast-paced tactical ricochet roguelite where every shot, tag combo, and risky duel can turn the run around.
In this fractured world, every room is a trap and every duel can end in one decisive flick.
Set your contact point, draw your angle, and launch your ruler with precision. Outsmart enemies, build tag synergies, and survive floor after floor.
Features
- Physics-driven ruler flick combat with force, spin, friction, collision, and impact interactions
- Tag-based build system with tiered effects, categories, and run-defining combinations
- Critical-hit combat layer with scalable crit chance/damage and special tag interactions
- Grid-based world exploration with encounters, drops, merchants, and event nodes
- Run progression through rewards, economy decisions, and floor escalation
- Fast flow between world navigation and tactical battle scenes
- Minimalist black-and-white presentation with striking accent effects
- Full localization support (Chinese / English)
How to Play
- Explore the map and interact with objects, events, and enemies
- Enter battle when an encounter begins
- Click to pick a hit point, drag to aim and set power, then release to fire
- Defeat enemies, collect drops, and improve your build through tags and upgrades
- Reach higher floors, adapt your strategy, and clear the run
Tip
Power matters, but angle, contact point, and positioning matter more. A smart flick beats a strong flick.
| Updated | 29 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Crystal |
| Genre | Adventure, Strategy |
| Made with | Unity |
| Tags | 2D, Black and White, Indie, Physics, Pixel Art, Roguelite |
| Average session | A few minutes |
| Languages | English, Chinese |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Development log
- Devlog: Critical Update, Tag Synergy, and Combat Feel35 days ago
- BreakDown: Game Update and Future Plans43 days ago





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